If the game is to do something cool, it wants to do it all the way or not at all (good attitude, we say!). This time, Rockstar maintains that if it was to try and carry that feature over from the PSP edition, the developers wouldn't want to half-ass it. Company reps told us that the reason Rockstar included multiplayer in the original UMD is because of the obvious nature of handhelds - the wireless capabilities of the PSP helped the company design some quick, mobile-friendly multiplayer modes that just made sense on the platform. Rockstar decided to remove the option for a number of reasons, including the fact that it doesn't exactly fit in with the story and spirit of Liberty City. The multiplayer helped the outstanding handheld game along quite a bit, but sadly, it isn't available in the PlayStation 2 version at all. But now for a bit of bad news: the game's list of similar features ends there. Every mission, sidequest, and vehicle makes an appearance in here too as do all the extras like hidden packages, stunt jumps and side jobs. But now it's good news for the underprivileged - Liberty City Stories is coming to PlayStation 2 next week and after a long period of not knowing what that meant, we're happy to confirm that it will include just about everything that made the handheld version compelling. But what about Grand Theft Auto fans that didn't have PSPs? For anyone without the system (or generous friends who loan them theirs), LCS sat entirely beyond reach.
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